Full Changelog for Release


Hey everyone! Release is almost upon us, and so here are the final patch notes!

Changelog:

- Added Story difficulty.

- Adjusted the Enchanter class to be considered promoted for EXP gains.

- Gave Scarberry a Slim Lance instead of Iron Lance.

- Increased some of Saki's base stats.

- Increased some of Yozer's base stats.

- Increased some of Xas' base stats.

- Increased some of Moop's base stats.

- Buffed Strix's and Jones' unique abilities to be useful in general situations.

- Buffed both braincell abilities.

- Normalized Strix's Mov.

- Fixed a bug where Jones' would make shops pay him to shop.

- Gave Mia a Slim Lance instead of a Steel Lance.

- Fixed a bug where Falcon Knight did not have canto.

- Reduced the HP loss of Werewolf, while increasing its' glass cannon capabilities.

- Buffed the village tile Saki defends to prevent the chance of early deaths.

- Removed reinforcements from the starting area of Ch.2 in hard mode.

- Fixed a bug where Strix would not join the party after Ch.2x.

- Added a new promotion path for angels.

- Added a new promotion path for priests.

- Removed Fencer from thief promotion paths.

- Added a new promotion path for thieves.

- Added a new promotion path for astrologians.

- Reworked the ranger class into the draco sniper class.

- Fixed a bug where staffs could be used on enemies.

- Adjusted reinforcements in Ch.2.

- Adjusted the mini-bosses of Ch.2x.

- Added an event to Ch.2x at the start of the player turn so that Strix would repeat the current objective.

- Adjusted the spawns and stats of Ch.3 reinforcements.

- Added a new enemy to Ch.3.

- Made the choke points in Ch.5 more visible.

- Reimagined the Ch.1 Map.

- Adjusted the exp gained from defeating Spectres in Ch.2x.

- Added some variation to enemy stats.

- Changed the recruitment of Yozer & Xas.

- Added an objective window to all levels when applicable.

- Fullscreen mode will now upscale the game. Press F4 to enable.

- Fixed a bug where Elliott Ambers' stream would end in a Game Over screen upon killing Elliott Ambers.

- Normalized support growth rates from their testing rates to their normal rates.

- Laid out the framework for the Pia Pickle sidequest.

- Fixed a bug where the boss of Ch.6 was considered a Lycanthrope.

- COMPLETELY reworked Ch.4.

- Changed how the treasure in Ch.4x is found.

- Added Death Mode.

- Changed the convoy screen.

- Adjusted a secret shop.

- Extended the range of the Physic staff to 10 units.

- Changed the intro of Ch.6.

- Renamed Bandit Swordwoman to a shorter name so it'll fit in the unit window.

- Renamed the Bandit class to Fighter.

- Removed Combat Arts from the game and reworked them as other abilities.

- Reworked the passives for Draco Sniper and Sniper.

- Fixed a bug where support ranks would stack with each other the turn before unlocking the newest rank. This bug fix also fixes support bonuses being available before the support conversation was had.

- Added the Extras menu to the title screen.

- Legendary Vtuber Artifacts now have effectiveness vs ???.

- Added DMCA protection in Ch.4x

- Changed the support conversation command from "Talk" to "Support"

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