Tentative Changelog for Release
Hey all, I've been diligently working on the first release version of Vtuber Intersection. I've got a tentative changelog of what I've done so far. You can find it below. I plan to update it periodically as I go along.
Changelog:
- Adjusted the Enchanter class to be considered promoted for EXP gains.
- Gave Scarberry a Slim Lance instead of Iron Lance.
- Increased some of Saki's base stats.
- Increased some of Yozer's base stats.
- Increased some of Xas' base stats.
- Normalized Strix's Mov.
- Fixed a bug where Jones' would make shops pay him to shop.
- Gave Mia a Slim Lance instead of a Steel Lance.
- Fixed a bug where Falcon Knight did not have canto.
- Reduced the HP loss of Werewolf, while increasing its' glass cannon capabilities.
- Buffed the village tile Saki defends to prevent the chance of early deaths.
- Removed reinforcements from the starting area of Ch.2 in hard mode.
- Fixed a bug where Strix would not join the party after Ch.2x.
- Added a new promotion path for angels.
- Added a new promotion path for priests.
- Removed Fencer from thief promotion paths.
- Added a new promotion path for thieves.
- Added a new promotion path for astrologians.
- Reworked the ranger class into the draco sniper class.
- Fixed a bug where staffs could be used on enemies.
- Adjusted reinforcements in Ch.2.
- Adjusted the mini-bosses of Ch.2x.
- Added an event to Ch.2x at the start of the player turn so that Strix would repeat the current objective.
- Adjusted the spawns and stats of Ch.3 reinforcements.
- Added a new enemy to Ch.3.
- Made the choke points in Ch.5 more visible.
- Reimagined the Ch.1 Map.
- Adjusted the exp gained from defeating Spectres in Ch.2x.
- Added some variation to enemy stats.
- Changed the recruitment of Yozer & Xas.
- Added an objective window to all levels when applicable.
- Fullscreen mode will now upscale the game. Press F4 to enable.
- Fixed a bug where Elliott Ambers' stream would end in a Game Over screen upon killing Elliott Ambers.
- Normalized support growth rates from their testing rates to their normal rates.
- Laid out the framework for the Pia Pickle sidequest.
- Fixed a bug where the boss of Ch.6 was considered a Lycanthrope.
Files
Get Vtuber Intersection - V2.00a
Vtuber Intersection - V2.00a
Part 2 Alpha
Status | In development |
Author | CGInvasion |
Genre | Strategy, Role Playing |
Tags | 2D, Singleplayer, srpg-studio |
More posts
- Vtuber Intersection 2.00aJan 30, 2024
- Vtuber Intersection 1.32Jun 24, 2022
- Vtuber Intersection 1.31Mar 11, 2022
- Vtuber Intersection Patch 1.2 NotesNov 19, 2021
- Vtuber Intersection 1.1 Patch NotesNov 19, 2021
- Pre-Release Post ArchiveOct 31, 2021
- Full Changelog for ReleaseOct 24, 2021
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